
The Abyss
Horror-Stealth
Role: Project Manager & Level Designer
Made in Unreal Engine 5
Created by The Wandering
Skills Displayed:
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Level Building including pathways, trees, blood, etc.
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Creating additional blueprints
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Narrative designing
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Building Inventory UI
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Sound FX
Designing Process

Venturing Out Into The Unknown with a Creature Lurking In The Darkness


This game is a group project, with the base idea of this game is you are a captive survivor leaving a destroyed cabin, forced to evacuate the safety and venture out into the foggy night, sneaking past the creature that scouts in the night. The player must find a way to escape this island that they are trapped on, otherwise they will be hunted and killed by the blood-thriving demonic creature.
Below is the design document that I made for the group to view, allowing them to understand how to implement their own parts accordingly to the game's overall idea and it's gameplay loops.



