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Isles of Ignis

Tower Defence, Action

Role: Level Designer, UI&UX Designer & Lead QA Manager

Made in Unreal Engine 5

Created by ShadowDuckStudio

Skills Displayed:

Designing Process

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Orcs Must Die! 3 (Robot Entertainment, 2020)

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A 2.5D Run and Gun, mixing magic elements with steampunk robotics.

This game is a group project, with me originally being the level designer for the original crystal tunnel area and original Whitebox, where after week 1, it was decided to incorporate the resource area into the main map. After Week 1 I was assigned to UI&UX design as well as the Lead QA Manager. Below showcases the level design that I created in addition to the UI designing and early iterations of these menus.

Here is the Itch.io page to play this game yourself.

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Dungeon Defenders 2 (Chromatic Games, 2017)

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MVP Stage

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End-Product

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Screenshots (End Product)

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