
Artificers Descent
Platform-Shooter
Role: Level Designer, SFX & VFX Designer
Made in Unreal Engine 5
Created by The Data Miners
Skills Displayed:
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Level Building including platforms, boss positions, danger zones & safe zones.
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Creating additional blueprints
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Narrative designing
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Testing
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Team Managment
Designing Process
A 2.5D Run and Gun, mixing magic elements with steampunk robotics.





This game is a group project, with me being the level designer, SFX designer and VFX designer for this game and it is unique due to my first attempt at VFX for a project thus far. The design went from originally having multiple elements such as Arcane, Fire, Ice and Lightning, these elements would change to only consist of Arcane and Fire with room for additional elements and areas to be implemented.
Below is the game design document that I made for the group to view, allowing them to understand how to implement their parts according to the game's overall idea and its core game loop.
Here is the Itch.io download link to play this game yourself.




Screenshots


VFX
Effects List:
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Normal player & enemy projectiles
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Sparks hitting off-gears
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Lava heat
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Health glow
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Possessed Aura
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Pipe steam
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Special attacks (Flame Spray & Arcane Beam)
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Furnace fire
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Thruster boost steam
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Health gain/regen









